IsAudioInputBalanceAvailable
property, read-only
Delphi
property IsAudioInputBalanceAvailable: TTriState read GetIsAudioInputBalanceAvailable;
C++Builder
__property TTriState IsAudioInputBalanceAvailable = {read=GetIsAudioInputBalanceAvailable, nodefault};
C#
public TTriState IsAudioInputBalanceAvailable { get; }
VB.NET
Public ReadOnly Property IsAudioInputBalanceAvailable As TTriState
C++/Qt
TTriState GetIsAudioInputBalanceAvailable ();
Indicates whether the audio balance is available for the currently selected audio input. This tri-state property returns ts_True if available, or ts_False if not available. The preview or recording must be running, otherwise this property returns ts_Undefined.